The Salamanders hail from a world wracked by constant volcanic instability, but possessing the very rarest kinds of mineral resources. Each Salamanders Company is usually recruited entirely from one of these clan settlements so that the Battle-Brothers of a company will share their clan as well as Chapter loyalties and will also feel strongly connected to their homeworld's common people. Armed with only a pair of blacksmith's hammers, he roused the people from hiding and drove back the assault, single-handedly slaying a hundred Dark Eldar warriors. They each have specific abilities which they use against Tony Stark. Whether in the midst of a meteor storm or exploring a base invaded by alien creatures, the Iron Marines have what it takes to achieve victory. Silver and White. The Salamanders and other residents of Nocturne live in giant underground Sanctuary Cities, the largest of which is called Hesiod and which tend to be the home of a single one of the Nocturnean people's clans. At the request of Night Haunter, the Iron Warriors' Primarch Perturabo had crafted him the singular prison, unlike any other, in imitation of his own private sanctorum known as the Cavea Ferrum. Salamanders Librarians have a number of unique psychic abilities only used by the psykers of their Chapter, which include: The Chapter follows most normal Imperial tactical and strategic dogma, as emphasised in the Codex Astartes, with only slight variations. With one hand clinging to a rock and the other gripping the tail of his huge prize, Vulkan hung perilously over the surging lava, his mighty strength seeping away after the many days of trials. While these enemies include major independent operators such as Mandarin and Doctor Doom , many of the more minor foes, especially those equipped with extremely advanced weaponry, are mercenaries of Justin Hammer . The most precious are protected within the stout walls of the Sanctuary Cities and their void shield generators. It was only at that moment, did Vulkan realise that they had been betrayed. Bellowing guttural war cries, they charged ahead of a Contemptor Dreadnought to engage the Salamanders. It is this prejudice and their lower socioeconomic status that usually prevents the nomadic clans' youth from successfully completing the trials required to become a Salamanders Neophyte. Though deployed in great numbers to the battlefields of Istvaan V, almost none of the Legion's auxiliary vehicles are known to have escaped. When these attempts failed to kill Vulkan, Curze had him eviscerated, shot at close-range by hundreds of Bolters, put into a ventilation shaft of a starship's engine and even stripped naked and thrown out of an airlock into the airless void of space. You have come to the abyss, and almost surrendered yourselves to it. Get ready to launch bold attacks, hold your ground, rescue civilians, hack supercomputers and all kind of heroic stuff. Each Chapter selects its Librarians in its own way, either from seed worlds, as do the Salamanders with the bulk of their Initiates, or from the ranks of gifted psykers brought to the Scholastica Psykana. But even this form of sorcerous torture failed to break the resolute Vulkan. With his weapon in hand, he managed to overpower his gaoler Curze, and activate the secret personal teleporter built into the head of the finely wrought warhammer. He was also highly intelligent, able to vastly improve the already considerable metalworking skills of the famed smiths of Nocturne. Vulkan was nearly thrown off a cliff, but managed to grab onto the edge with one hand, stubbornly grasping the tail of his prize with the other. This is called the "Time of Trial" by the Nocturnean people. He was the "fire-born" -- an undefeated warrior whose superhuman strength had torn the slave-barges down from the sky and crushed the xenos in droves, and whose granite-like flesh had scorned their poisoned blades unmoved, driving the Dusk Wraiths from Nocturne. The vaults appear luminous and abyssal in the light's reflection -- a diabolic temple raised from the bowels of the world. Upon the blackened, volcanic world of Nocturne there are seven great settlements known as the Sanctuary Cities of Nocturne. Brander-priests are assigned upon an Astartes' induction into the Chapter and will ideally serve with that particular Space Marine for their entire lives. 1. In the Battle and Reserve Companies, a Low Gothic squad numeral is superimposed over the symbol. As the Nocturneans are primarily a nomadic race, much of the planet's populace dwels in disparate villages or even transient encampments ill-suited to resist the devastation wrought by the constant earthquakes and eruptions of volcanoes that plague the world. Lead your troops in 21 campaign missions across three different worlds. Tactical organisation became untenable. While it can be said that the Salamanders' gene-seed may not be mutated or deficient, their physical appearance is striking, most likely brought about by a combination of the phenotypic effects created by a biochemical interplay of their gene-seed, the erratic gravitational and radioactive forces on Nocturne, and the unique genetics of the human population that has evolved to survive them. This superiority manifested most visibly in the Legion's weapons, as under Vulkan's mastery, the Salamanders became justly famed for superior artifice in the creation of arms, from the Bolters carried by its rank-and-file to the savage implements of destruction carried by the Legion's Dreadnoughts. Ultramarines Catacombs run through a vast undercroft in each bastion where the emanating swelter of the forges can be felt, the soot of foundries and the hard metal stench of smelteries absorbed by every pore. The next is the Eye of Vulkan, a spacebound defence laser assembly that stands eternal vigil over the Salamander's Fortress-Monastery on Prometheus. As he carried the carcass back, the volcano unexpectedly erupted. Only by virtue of the fact that they were so far ahead were the Pyre Guard spared the worst. Beyond the usual secrecy and security that the Emperor chose to surround the Space Marine project with, in order to protect the nascent Legiones Astartes both from hostile action and from potential espionage, the origins and early deployment of several early Legion gene-strains are further occluded beyond the modern record's sight. Warhammer 40k Wiki is a FANDOM Games Community. The Salamanders and their people as a whole are also defined by their adherence to a variation of the Imperial Cult called the Promethean Cult. There were none save perhaps a handful of the Emperor's closest and earliest confidants surviving from those lost and bloody days who knew the facts regarding this mystery, and the truth likely died with them. The Salamanders Chapter comprises seven companies, each indicated by colour variations of the Chapter's symbol. Then, the stranger appeared before him, but his path was blocked by yet another lava channel. Each mission requires … Dragon Warriors This combination of effects gives the Salamanders an almost daemonic visage, an irony considering the sons of Vulkan are one of the most humanitarian Chapters of the Adeptus Astartes. At the outset of the Horus Heresy, the bulk of the Salamanders Legion had been rearming and re-equipping itself at Nocturne after a lengthy campaign of xenos eradication near the galactic core. In celebration of the Primarch's victory over the Dark Eldar, a tournament of various contests involving tests of strength and craftsmanship common to the people of Nocturne was held. Principal among these were the fully equipped and autonomous garrison maintained at Geryon Deep and the Castellan of Prometheus' forces at around 2,000 to 3,000 remaining, alongside the full intake of Neophytes in training on Prometheus, combined with several Line Companies on detached deployment elsewhere. Get in command of the meanest, baddest, silliest military-force in the entire universe! 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